Setup for 2 Player a Game of Food Chain Magnate

Originally generated on 1/10/2019 10:57:04 AM
A direct link to this setup is http://www.VentersConsulting.com/BoardgameHelpers/FoodChainMagnateGenerator.aspx?LoadGame=$2a$04$wFd7Vs3iwCwhTEnVirPHTu

Player Setup

Turn Tracker
Turn Tracker Turn Tracker Turn Tracker Turn Tracker Turn Tracker

Other Setup

Bank starts with $100.00
Remove these Billboards: #12, #15, #16
Number of 1x Employee cards used = 1

Map (Balanced)

Click here to view Map Tile Lettering Key

Tile D rotated clockwise twice (180 degrees) Tile F not rotated Tile I rotated clockwise three times (270 degrees)
Tile N rotated clockwise three times (270 degrees) Tile E rotated clockwise three times (270 degrees) Tile H rotated clockwise once (90 degrees)
Tile K rotated clockwise once (90 degrees) Tile M rotated clockwise three times (270 degrees) Tile J rotated clockwise twice (180 degrees)

Map Stats

Map Option = Balanced
Balance Issues = Not enough drink spots. Not enough large path systems. Not enough large neighborhoods. Not enough empty space in neighborhoods.
Total Number of Tiles = 9
Total Number of Starting Houses = 7
Total Number of Beer Spots = 2
Total Number of Soda Spots = 1
Total Number of Lemonade Spots = 1
Total Number of Drink Spots = 4
Number of independent path systems = 3
Number of independent neighborhoods = 12

Path System 1
   Size = Medium
   Number of Tiles = 9
   Number of Paths = 21
   Contains Loop(s) = No
   Number of Starting Houses = 7
   Starting Houses Pct of Map (%) = 100
   Number of Beer Spots = 2
   Number of Soda Spots = 0
   Number of Lemonade Spots = 1
   Number of Drink Spots = 3
   Drink Spots Pct of Map (%) = 75
   Tile Ids = D, E, F, H, I, J, K, M, N
   Paths = DWE, FWN, FNE, IWN, HWN, HNE, JWS, HWE, IWE, INE, FWE, DWN, NWE, KWN, MEN, EWN, KNE, KWE, NWN, NNE, DNE What do these mean?
   Starting House Ids = 0, 7, 10, 13, 15, 16, 18
Path System 2
   Size = Small
   Number of Tiles = 2
   Number of Paths = 2
   Contains Loop(s) = No
   Number of Starting Houses = 2
   Starting Houses Pct of Map (%) = 29
   Number of Beer Spots = 0
   Number of Soda Spots = 1
   Number of Lemonade Spots = 0
   Number of Drink Spots = 1
   Drink Spots Pct of Map (%) = 25
   Tile Ids = J, M
   Paths = MWS, JEN What do these mean?
   Starting House Ids = 0, 16
Path System 3
   Size = Tiny
   Number of Tiles = 1
   Number of Paths = 1
   Contains Loop(s) = No
   Number of Starting Houses = 2
   Starting Houses Pct of Map (%) = 29
   Number of Beer Spots = 0
   Number of Soda Spots = 0
   Number of Lemonade Spots = 0
   Number of Drink Spots = 0
   Drink Spots Pct of Map (%) = 0
   Tile Ids = E
   Paths = EES What do these mean?
   Starting House Ids = 8, 13

Neighborhood 1
   Total Size = Small
   Number of Total Spaces = 4
   Number of Empty Spaces (for new houses & gardens) = 4
   Number of Beer Spots = 0
   Number of Soda Spots = 0
   Number of Lemonade Spots = 0
   Number of Drink Spots = 0
   Number of Starting Houses = 0
   Starting Houses Pct of Map (%) = 0
   Tile Ids = B
Neighborhood 2
   Total Size = Medium
   Number of Total Spaces = 8
   Number of Empty Spaces (for new houses & gardens) = 8
   Number of Beer Spots = 0
   Number of Soda Spots = 0
   Number of Lemonade Spots = 0
   Number of Drink Spots = 0
   Number of Starting Houses = 0
   Starting Houses Pct of Map (%) = 0
   Tile Ids = A, B
Neighborhood 3
   Total Size = Large
   Number of Total Spaces = 26
   Number of Empty Spaces (for new houses & gardens) = 21
   Number of Beer Spots = 0
   Number of Soda Spots = 1
   Number of Lemonade Spots = 0
   Number of Drink Spots = 1
   Number of Starting Houses = 1
   Starting Houses Pct of Map (%) = 14
   Tile Ids = A, G, I, S
   Starting House Ids = 15
Neighborhood 4
   Total Size = Small
   Number of Total Spaces = 4
   Number of Empty Spaces (for new houses & gardens) = 4
   Number of Beer Spots = 0
   Number of Soda Spots = 0
   Number of Lemonade Spots = 0
   Number of Drink Spots = 0
   Number of Starting Houses = 0
   Starting Houses Pct of Map (%) = 0
   Tile Ids = I
Neighborhood 5
   Total Size = Medium
   Number of Total Spaces = 8
   Number of Empty Spaces (for new houses & gardens) = 7
   Number of Beer Spots = 0
   Number of Soda Spots = 0
   Number of Lemonade Spots = 1
   Number of Drink Spots = 1
   Number of Starting Houses = 0
   Starting Houses Pct of Map (%) = 0
   Tile Ids = B, P
Neighborhood 6
   Total Size = Medium
   Number of Total Spaces = 16
   Number of Empty Spaces (for new houses & gardens) = 8
   Number of Beer Spots = 0
   Number of Soda Spots = 0
   Number of Lemonade Spots = 0
   Number of Drink Spots = 0
   Number of Starting Houses = 2
   Starting Houses Pct of Map (%) = 29
   Tile Ids = A, B, P, S
   Starting House Ids = 2, 4
Neighborhood 7
   Total Size = Medium
   Number of Total Spaces = 8
   Number of Empty Spaces (for new houses & gardens) = 8
   Number of Beer Spots = 0
   Number of Soda Spots = 0
   Number of Lemonade Spots = 0
   Number of Drink Spots = 0
   Number of Starting Houses = 0
   Starting Houses Pct of Map (%) = 0
   Tile Ids = G, I
Neighborhood 8
   Total Size = Small
   Number of Total Spaces = 4
   Number of Empty Spaces (for new houses & gardens) = 4
   Number of Beer Spots = 0
   Number of Soda Spots = 0
   Number of Lemonade Spots = 0
   Number of Drink Spots = 0
   Number of Starting Houses = 0
   Starting Houses Pct of Map (%) = 0
   Tile Ids = P
Neighborhood 9
   Total Size = Large
   Number of Total Spaces = 32
   Number of Empty Spaces (for new houses & gardens) = 25
   Number of Beer Spots = 2
   Number of Soda Spots = 1
   Number of Lemonade Spots = 0
   Number of Drink Spots = 3
   Number of Starting Houses = 1
   Starting Houses Pct of Map (%) = 14
   Tile Ids = K, P, R, S
   Starting House Ids = 18
Neighborhood 10
   Total Size = Large
   Number of Total Spaces = 27
   Number of Empty Spaces (for new houses & gardens) = 23
   Number of Beer Spots = 0
   Number of Soda Spots = 0
   Number of Lemonade Spots = 0
   Number of Drink Spots = 0
   Number of Starting Houses = 1
   Starting Houses Pct of Map (%) = 14
   Tile Ids = G, J, R, S
   Starting House Ids = 16
Neighborhood 11
   Total Size = Small
   Number of Total Spaces = 4
   Number of Empty Spaces (for new houses & gardens) = 0
   Number of Beer Spots = 0
   Number of Soda Spots = 0
   Number of Lemonade Spots = 0
   Number of Drink Spots = 0
   Number of Starting Houses = 1
   Starting Houses Pct of Map (%) = 14
   Tile Ids = G
   Starting House Ids = 12
Neighborhood 12
   Total Size = Small
   Number of Total Spaces = 4
   Number of Empty Spaces (for new houses & gardens) = 4
   Number of Beer Spots = 0
   Number of Soda Spots = 0
   Number of Lemonade Spots = 0
   Number of Drink Spots = 0
   Number of Starting Houses = 0
   Starting Houses Pct of Map (%) = 0
   Tile Ids = R


v8.3.2