Setup for 4 Player a Game of Food Chain Magnate

Originally generated on 2/9/2019 1:39:57 AM
A direct link to this setup is http://www.VentersConsulting.com/BoardgameHelpers/FoodChainMagnateGenerator.aspx?LoadGame=$2a$04$sWk3axeXLZP0Khki4K3CcO

Player Setup

Turn Tracker
Turn Tracker Turn Tracker Turn Tracker Turn Tracker Turn Tracker

Other Setup

Bank starts with $200.00
Remove these Billboards: #16
Number of 1x Employee cards used = 2

Map (Dehydration Land)

Click here to view Map Tile Lettering Key

Tile F rotated clockwise twice (180 degrees) Tile B not rotated Tile E rotated clockwise twice (180 degrees) Tile D not rotated
Tile G rotated clockwise three times (270 degrees) Tile P not rotated Tile L rotated clockwise twice (180 degrees) Tile A rotated clockwise twice (180 degrees)
Tile K rotated clockwise once (90 degrees) Tile T rotated clockwise three times (270 degrees) Tile N not rotated Tile H not rotated
Tile O rotated clockwise twice (180 degrees) Tile J not rotated Tile I rotated clockwise three times (270 degrees) Tile C rotated clockwise twice (180 degrees)

Map Stats

Map Option = Dehydration Land
Total Number of Tiles = 16
Total Number of Starting Houses = 11
Total Number of Beer Spots = 4
Total Number of Soda Spots = 0
Total Number of Lemonade Spots = 3
Total Number of Drink Spots = 7
Number of independent path systems = 3
Number of independent neighborhoods = 15

Path System 1
   Size = Medium
   Number of Tiles = 14
   Number of Paths = 49
   Contains Loop(s) = No
   Number of Starting Houses = 10
   Starting Houses Pct of Map (%) = 91
   Number of Beer Spots = 3
   Number of Soda Spots = 0
   Number of Lemonade Spots = 3
   Number of Drink Spots = 6
   Drink Spots Pct of Map (%) = 86
   Tile Ids = A, B, E, F, G, H, I, J, K, L, N, O, P, T
   Paths = FWE, BWN, BNE, EES, BWE, FWN, GWE, KWN, TWN, JEN, IWN, IWE, INE, TWE, PNS, BWS, BNS, BES, TNE, KNE, OWS, JWS, OWN, ONE, OWE, OES, KWE, ONS, TNS, NWN, LWN, AWE, AWN, HWN, NWE, TWS, TES, NNE, LNE, PWE, GNS, LWE, ANE, HNE, HWE, ANS, AWS, AES, FNE What do these mean?
   Starting House Ids = 0, 2, 4, 8, 10, 12, 13, 15, 16, 18
Path System 2
   Size = Small
   Number of Tiles = 2
   Number of Paths = 4
   Contains Loop(s) = No
   Number of Starting Houses = 2
   Starting Houses Pct of Map (%) = 18
   Number of Beer Spots = 1
   Number of Soda Spots = 0
   Number of Lemonade Spots = 0
   Number of Drink Spots = 1
   Drink Spots Pct of Map (%) = 14
   Tile Ids = D, E
   Paths = DWN, EWN, DWE, DNE What do these mean?
   Starting House Ids = 0, 7
Path System 3
   Size = Medium
   Number of Tiles = 1
   Number of Paths = 6
   Contains Loop(s) = No
   Number of Starting Houses = 2
   Starting Houses Pct of Map (%) = 18
   Number of Beer Spots = 0
   Number of Soda Spots = 0
   Number of Lemonade Spots = 0
   Number of Drink Spots = 0
   Drink Spots Pct of Map (%) = 0
   Tile Ids = C
   Paths = CWN, CWE, CNE, CNS, CWS, CES What do these mean?
   Starting House Ids = 5, 13

Neighborhood 1
   Total Size = Medium
   Number of Total Spaces = 14
   Number of Empty Spaces (for new houses & gardens) = 14
   Number of Beer Spots = 0
   Number of Soda Spots = 0
   Number of Lemonade Spots = 0
   Number of Drink Spots = 0
   Number of Starting Houses = 0
   Starting Houses Pct of Map (%) = 0
   Tile Ids = B, F
Neighborhood 2
   Total Size = Small
   Number of Total Spaces = 4
   Number of Empty Spaces (for new houses & gardens) = 0
   Number of Beer Spots = 0
   Number of Soda Spots = 0
   Number of Lemonade Spots = 0
   Number of Drink Spots = 0
   Number of Starting Houses = 1
   Starting Houses Pct of Map (%) = 9
   Tile Ids = B
   Starting House Ids = 4
Neighborhood 3
   Total Size = Large
   Number of Total Spaces = 57
   Number of Empty Spaces (for new houses & gardens) = 43
   Number of Beer Spots = 1
   Number of Soda Spots = 0
   Number of Lemonade Spots = 1
   Number of Drink Spots = 2
   Number of Starting Houses = 3
   Starting Houses Pct of Map (%) = 27
   Tile Ids = A, B, D, E, L, P
   Starting House Ids = 2, 7, 8
Neighborhood 4
   Total Size = Medium
   Number of Total Spaces = 8
   Number of Empty Spaces (for new houses & gardens) = 8
   Number of Beer Spots = 0
   Number of Soda Spots = 0
   Number of Lemonade Spots = 0
   Number of Drink Spots = 0
   Number of Starting Houses = 0
   Starting Houses Pct of Map (%) = 0
   Tile Ids = F, G
Neighborhood 5
   Total Size = Medium
   Number of Total Spaces = 16
   Number of Empty Spaces (for new houses & gardens) = 11
   Number of Beer Spots = 0
   Number of Soda Spots = 0
   Number of Lemonade Spots = 1
   Number of Drink Spots = 1
   Number of Starting Houses = 1
   Starting Houses Pct of Map (%) = 9
   Tile Ids = B, F, G, P
   Starting House Ids = 10
Neighborhood 6
   Total Size = Medium
   Number of Total Spaces = 24
   Number of Empty Spaces (for new houses & gardens) = 16
   Number of Beer Spots = 0
   Number of Soda Spots = 0
   Number of Lemonade Spots = 0
   Number of Drink Spots = 0
   Number of Starting Houses = 2
   Starting Houses Pct of Map (%) = 18
   Tile Ids = G, K, O
   Starting House Ids = 12, 18
Neighborhood 7
   Total Size = Medium
   Number of Total Spaces = 12
   Number of Empty Spaces (for new houses & gardens) = 12
   Number of Beer Spots = 0
   Number of Soda Spots = 0
   Number of Lemonade Spots = 0
   Number of Drink Spots = 0
   Number of Starting Houses = 0
   Starting Houses Pct of Map (%) = 0
   Tile Ids = G, P, T
Neighborhood 8
   Total Size = Medium
   Number of Total Spaces = 16
   Number of Empty Spaces (for new houses & gardens) = 14
   Number of Beer Spots = 2
   Number of Soda Spots = 0
   Number of Lemonade Spots = 0
   Number of Drink Spots = 2
   Number of Starting Houses = 0
   Starting Houses Pct of Map (%) = 0
   Tile Ids = L, N, P, T
Neighborhood 9
   Total Size = Medium
   Number of Total Spaces = 16
   Number of Empty Spaces (for new houses & gardens) = 16
   Number of Beer Spots = 0
   Number of Soda Spots = 0
   Number of Lemonade Spots = 0
   Number of Drink Spots = 0
   Number of Starting Houses = 0
   Starting Houses Pct of Map (%) = 0
   Tile Ids = A, H, L, N
Neighborhood 10
   Total Size = Medium
   Number of Total Spaces = 8
   Number of Empty Spaces (for new houses & gardens) = 8
   Number of Beer Spots = 0
   Number of Soda Spots = 0
   Number of Lemonade Spots = 0
   Number of Drink Spots = 0
   Number of Starting Houses = 0
   Starting Houses Pct of Map (%) = 0
   Tile Ids = A, H
Neighborhood 11
   Total Size = Large
   Number of Total Spaces = 27
   Number of Empty Spaces (for new houses & gardens) = 22
   Number of Beer Spots = 0
   Number of Soda Spots = 0
   Number of Lemonade Spots = 1
   Number of Drink Spots = 1
   Number of Starting Houses = 1
   Starting Houses Pct of Map (%) = 9
   Tile Ids = I, J, O, T
   Starting House Ids = 16
Neighborhood 12
   Total Size = Large
   Number of Total Spaces = 38
   Number of Empty Spaces (for new houses & gardens) = 30
   Number of Beer Spots = 0
   Number of Soda Spots = 0
   Number of Lemonade Spots = 0
   Number of Drink Spots = 0
   Number of Starting Houses = 2
   Starting Houses Pct of Map (%) = 18
   Tile Ids = H, I, N, T
   Starting House Ids = 13, 15
Neighborhood 13
   Total Size = Medium
   Number of Total Spaces = 9
   Number of Empty Spaces (for new houses & gardens) = 5
   Number of Beer Spots = 0
   Number of Soda Spots = 0
   Number of Lemonade Spots = 0
   Number of Drink Spots = 0
   Number of Starting Houses = 1
   Starting Houses Pct of Map (%) = 9
   Tile Ids = C
   Starting House Ids = 5
Neighborhood 14
   Total Size = Small
   Number of Total Spaces = 4
   Number of Empty Spaces (for new houses & gardens) = 4
   Number of Beer Spots = 0
   Number of Soda Spots = 0
   Number of Lemonade Spots = 0
   Number of Drink Spots = 0
   Number of Starting Houses = 0
   Starting Houses Pct of Map (%) = 0
   Tile Ids = O
Neighborhood 15
   Total Size = Small
   Number of Total Spaces = 4
   Number of Empty Spaces (for new houses & gardens) = 3
   Number of Beer Spots = 1
   Number of Soda Spots = 0
   Number of Lemonade Spots = 0
   Number of Drink Spots = 1
   Number of Starting Houses = 0
   Starting Houses Pct of Map (%) = 0
   Tile Ids = O


v8.2.11